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NPC Generator

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Advanced [show]


Mishann Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green tunic with grey highlights, and long blue pants that bunch up around her shoes. She wears a broad hat to hide her balding. Her ears are large.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Nature, Job, Military. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Mishann Jerynomonis, Female Dragonborn Ranger 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, and she perpetually has her morningstar ready. Her fur is brown and curly. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: An old rival family wants her found; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Enemies, Nature. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Harvest Wind, Female Tabaxi Wizard 3
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Shautha Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. She has gleaming, smiling hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Shautha Berkeley, Female Half-Orc Warrior 2
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 sp. Deep blue spinel (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Raer Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long red hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Guard business at a young age. He worked as a nervous Guard and found it very stressful. He struck the Guard job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Guard

Voice: French accent

Attributes [hide]

Raer Ariessus, Male Half-Elf Expert 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Flask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His red fur is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Apothecary.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Has a crush, Religious. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Flask Thunder, Male Tabaxi Commoner 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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