Anne Easton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She very much looks the part of a Butcher, and her gloved hand is found clutching a sword. Her auburn hair has been sun bleached extensively. Her fierce blue eyes like to dwell on things.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a great chef.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Butcher job and began her own company from there.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Military, Religious. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 3000 cp.
Anselm Marlee, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky brown painted plate armor, marred by chocolates. He has a long auburn beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes; and marry his brother to traveling adventurers
Ideals: Impeccable, Artistic. Flaws: Ugly, Addict. Bonds: Family. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Sardonyx (70 gp).
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a silver handlebar mustache and slicked back silver hair. His hazel unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Olunt hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Flaws: Disease. Bonds: Attractive, Job, Religious, Enemies. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 370 gp.
Tordrid Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and muscular, this northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair, when down, is lengthy. Her eyes are likewise gray.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised by priests from a young age. A gifted student she started as a Dyer, but she got bored and became a Dilettante. She inherited the family business which she has now maintained for 15 years.
Motivation: Expand her business.
Ideals: Athletic. Bonds: Job, Religious, Mentor. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 400 gp. Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Masterwork Common Melee.
Ovak Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a shortspear on her belt. She carries a battered club and tarnished shortspear as well. Her black hair is lengthy. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the east. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To be a Spy again; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Job, Poor. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
