Sammal Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Sammal studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He was granted martial powers by his dying sister.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Emotional, Insomniac. Bonds: Attractive, Job. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Vondal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His red hair is still thick. He is very pretty but has cold, dead eyes.
Personality: Vondal is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Depressed, Insomniac, Disease. Bonds: Attractive, Military. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 pp.
Reirak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Mortician does. He wears his golden hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1400 sp.
Prosperine Light, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her purple hair has been sun bleached extensively. Her eyes are gold and catlike.
Personality: She can speak with the recently deceased. She has all her life been fascinated with dancing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: She has decided she is irredeemable; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted, Artistic. Bonds: Slave. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Williamina Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is bristling with hidden weapons, mostly sais and rapiers. Her blonde hair is unkempt and raggedy. Her eyes are green and she is always smoking a pipe.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Criminal record, Poor. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. 1 Thunderstones.
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