Charles Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports yellow clothing, slightly heavier than average wear. His head has been shaved. His eyes, though not visible through his cowl, are green.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He was born at the edge of vast desert. When Charles reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Military. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp. Rhodochrosite (10 gp). Chrysoberyl (100 gp).
Hubert Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 600 sp. Chalcedony (20 gp).
Gunnloda Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. She wears a wide-brimmed hat to hide her balding. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is afraid of women and trembles around them
History: Gunnloda lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Breastplate.
Sumnes Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a violet vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is blonde and curly. Her blue eyes dart from person to person.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Junk Dealer, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Detective for hire.
Motivation: An old rival family wants her found; and expand her business
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp. 1 Masterwork Heavy wooden shield.
Fenriz Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear green tank tops with white pants. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. Fenriz was born on a far southern plains where he grew up under the tutelage of his father, an expert Brewer. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world.
Flaws: Insane, Racist, Impulsive, Mundane. Bonds: Immigrant. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.
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