Melech Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. He sports a flattop hair cut. He has gleaming, smiling gold eyes.
Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.
History: Melech was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: A strong sense of loyalty to Human people; and he loathes his own lifestyle
Flaws: Racist, Ugly, Depressed. Bonds: Poor, Adventurer, Has a crush. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Boddynock Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of strength around his neck, and a lance on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a tan hat with a green feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Boddynock was left his father's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Terse, Impulsive, Depressed. Bonds: Military. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 pp. 1 Masterwork Common Melee.
Theobald Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy violet pantaloons and a green scarf. He wears his auburn hair up. He has gleaming, smiling hazel eyes.
Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.
History: He was born in a small desert village. He has had some formal writing training, and achieved minor success. He has worked as a Miller like his father before him.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Nature, Job. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp.
Dayereth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy blue pantaloons and a pastel scarf. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He worked as a nervous Gardener and found it very stressful. After a long history of fighting, Dayereth and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp. 1 Darkwood Buckler.
Thea Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this southern woman is wearing a long, white, dusty cloak. She sports a flattop hair cut. This hazel eyed southerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Thea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand her business; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Job, Poor. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. Tiger eye turquoise (15 gp). 1 Masterwork Musical instrument.
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