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Advanced [show]


Zepar Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered nunchaku and tarnished club as well. His hair, while still mostly blue, has prominent grey streaks. He has several tiny topaz earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Rich, Family. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zepar Glory, Male Tiefling Paladin 1
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 18 (+4)17 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 sp.


Social Check DCs


Thamuz Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of his god around his neck, and a glaive on his belt. He has moderate length purple hair. His black eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thamuz was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Thamuz Twist, Male Tiefling Barbarian 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp. 7 Acid flasks.


Social Check DCs


Millicent Yardley, Female Human [Permalink]

Personal [hide]

Description: This woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. She is muscular with a powerful set of arms. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting. Flaws: Addict, Insane. Bonds: In love. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Millicent Yardley, Female Human Barbarian 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Irann Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her right hand appears badly burned and disfigured. Her red hair is heavily combed to the right. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Irann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Irann was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Irann's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Irann Withrethin, Female Elf Cleric 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)8 (-1) 8 (-1)11 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Zogdûsh Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Zogdûsh Beverly, Male Half-Orc Barbarian 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 14 (+2)7 (-2)
Skills Athletics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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