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Advanced [show]


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He has styled his golden hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Disciplined, Artistic. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Kelter Wiseacre, Male Halfling Adept 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. His hair is short and brown. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Eberk was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Eberk Graybeard, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Zûgor Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his black robe and has his flail always slung over his shoulder. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He is greedy; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Zûgor Sharps, Male Half-Orc Wizard 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Vonana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman dresses in grey turtlenecks beneath a white coat with green slacks. She has auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: Vonana was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Courier. During her travels, Vonana and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vonana discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vonana fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Further expansion of business; and to reunite with her old friends

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Vonana Rumnaheim, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp.


Social Check DCs


Taklinn Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Taklinn Balderk, Male Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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