Jo Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. She keeps her white hair in a flapper bob. Her skin is flawless and her green eyes scan people very quickly.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Halfling conditions. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to raise her children well; and doesn't want to be a adventurer and was forced into it by her family
Ideals: Philantrophist. Flaws: Racist, Addict. Bonds: Rich, Attractive, Family. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp. Tourmaline (150 gp).
Adran Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His right leg appears badly burned and disfigured. His silver hair has been sun bleached extensively. He has amber eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Bonds: Enemies, Adventurer, Poor, Nature. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 290 gp.
Kody Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered lance and tarnished mace as well. His small hat is riddled with cuts and holes. He has blue eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Criminal record. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 gp.
Odorr Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Odorr lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Justice. Flaws: Mundane. Bonds: Job, Family, Immigrant. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 sp. 1 Everburning torch.
Boddynock Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Professionalism. Flaws: Cynical. Bonds: Poor, Slave, Adventurer. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Chrysoprase (70 gp). Lapis lazuli (6 gp). 1 Chain shirt.
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