Purban Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His black hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs
Ideals: Professionalism, Logical. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. Jasper (30 gp).
Randal Conway, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Shipwright business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He now owns his own business.
Motivation: Expand his business.
Flaws: Selfish. Bonds: Attractive, In love, Job, Nature. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Cloak Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her beige fur is knotted and matted. Her blue unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south her family was never financially stable. Cursed with unlife at a very young age, Cloak has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 60 gp.
Oriel Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair has been sun bleached extensively. Her green eyes dart from person to person.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end her boredom.
Ideals: Impeccable, Logical. Flaws: Ugly, Fearful, Mundane. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp. Coral (130 gp).
Boddynock Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his bastard sword ready. His hair is chestnut and very short. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 55 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (4 gp). Obsidian (4 gp). Golden pearl (120 gp). Onyx (70 gp). 1 Minor magic item.
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