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Advanced [show]


Riswynn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown armored body suit, with a simple tan line shooting up and back down and is in decent physical shape. Her hair is long and black with streaks of auburn, and is pulled back with small brown clips. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Sensitive. Bonds: Family. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Riswynn Aranore, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp. Amber (70 gp).


Social Check DCs


Morthos Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a pastel scarf. He wears a top hat to hide his balding. His red eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Cynical, Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Morthos Destiny, Male Tiefling Expert 3
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Reed, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is generally shirtless and showing off his tattooed chest. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Barrister. He has worked as a Barrister like his father before him.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and wants to raise his children well

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Job, Family. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Odo Reed, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. 1 Masterwork manacles.


Social Check DCs


Traki Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful, Secretive. Bonds: Military, Family. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Traki Tao, Male Half-Elf Paladin 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1500 sp.


Social Check DCs


Dûgza Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. Dûgza liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Bonds: Attractive, Military, Rich, Nature. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dûgza Snape, Male Half-Orc Paladin 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp. Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). 4 Acid flasks.


Social Check DCs

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