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NPC Generator

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Advanced [show]


Murook Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear white pants and tee shirts. Her head has been shaved. Her hazel unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.

History: Born to a Healer, her father struggled to pay the bills. A freak accident while working with her Healer father left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of her sister

Flaws: Ugly, Disease, Addict, Insomniac. Bonds: Poor. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Murook Altham, Female Half-Orc Expert 2
Medium (4'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs


Myathethil Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. She has moderate length white hair. Her violet unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Myathethil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Disease, Sensitive. Bonds: Immigrant, Adventurer, Mentor. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Myathethil Arnuanna, Female Elf Rogue 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Reddlepop Welber, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy tan pantaloons and a blue scarf. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand her business; and sabotage a competitor

Ideals: Artistic. Flaws: Secretive. Bonds: Immigrant, Job, Religious. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Reddlepop Welber, Female Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Everburning torch. 2 Holy water.


Social Check DCs


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large pastel jacket and is in decent physical shape. Her beige fur is lengthy. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To end her boredom.

Ideals: Gifted, Persistence. Flaws: Shy, Mundane. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Art Wing, Female Tabaxi Commoner 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Althaea Floshem, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is dressed in an above average manner. Her white hair is lengthy. Her eyes are brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of goblins once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Athletic. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Althaea Floshem, Female Elf Rogue 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp. Rhodochrosite (6 gp).


Social Check DCs

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