Kyle Barton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a fancy grey suit. His whole body is exceptionally muscular. He wears a wide-brimmed hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Giant, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Uthûg Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'10" northern man, he wears a lot of dark rich colors, with gold accents. His hair is auburn, silky, and of moderate length. His violet eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Uthûg took refuge in the ruined castle and found the beat up falchion and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and retire the richest man in the north
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Nature. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 330 gp.
Dee Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a robe, a symbol of the four houses of cards around her neck, and a dagger on her belt. She wears her hair in dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is a great chef.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. Days after completing her studies, news broke out that her hometown was attacked by drow. Dee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She wants revenge against drow; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Military. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Mozikth Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white crest is lengthy and is close to two feet long. He has red eyes and a green hat with a white feather.
Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Faral Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a broad hat to cover her moderate length chestnut hair. Her eyes are amber and beady.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was raised in a island tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by giants. Faral was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Nature, Military. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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