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Spear Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He is physically well-built. He wears a colorful flower in his white fur. His eyes are likewise amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he's looking for his big break

Ideals: Professionalism. Flaws: Cynical, Disease. Bonds: Attractive. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Spear Thundercloud, Male Tabaxi Adept 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)13 (+1) 18 (+4)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 3 Holy water. 4 Alchemist’s fire. 4 Smokesticks.


Social Check DCs


Aym Murder, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Doctor uniform. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends

Flaws: Shy. Bonds: Job, Attractive, Adventurer, Military. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Aym Murder, Female Tiefling Adept 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)19 (+4) 11 (+0)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Auran, Orc, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 9000 cp.


Social Check DCs


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" western man, he very much looks the part of a Apothecary. He wears a colorful flower in his yellow fur. His fierce copper eyes like to dwell on things.

Personality: Five is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Apothecary job and began his own company from there.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Extrovert, Joker. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Five Of Ivory, Male Tabaxi Rogue 3
Medium (6'6") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. White pearl (120 gp). Zircon (60 gp). Red garnet (120 gp).


Social Check DCs


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black tunic with brown highlights, and long grey pants that bunch up around his shoes, and a wedding ring on his left hand. He has wavy brass crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Mreksh was raised in a hard working conservative environment. He was taken from his home at a very young age. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Opinionated. Flaws: Insane. Bonds: In love, Adventurer, Job, Slave. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Sorcerer 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 80 pp. Moonstone (50 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a brown costume with the symbols of the four houses of cards on his torso. His cinnamon fur is greasy and uncared for. His eyes are copper and beady.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly. Bonds: Job, Immigrant, Criminal record, Military. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Gale Of Ale, Male Tabaxi Wizard 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs

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