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NPC Generator

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Advanced [show]


Rose Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She keeps her golden hair in a flapper bob. Her face is scarred and worn.

Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Religious, Job. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Rose Warmwater, Female Halfling Bard 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in brown turtlenecks beneath a black coat with white slacks. His cinnamon fur is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Fragrant has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Poor. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5000 cp. Moss agate (15 gp). Tiger eye turquoise (15 gp). Chrysoberyl (110 gp). 1 Breastplate.


Social Check DCs


Godfrey Milton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a shortbow. With a patchy brown beard and wild brown hair. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the north. Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against brigands; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Military, Poor, Criminal record, Enemies. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Milton, Male Human Rogue 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp.


Social Check DCs


Kasdeya Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a worn and beaten armor. Her dark red hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Poor, Attractive. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Kasdeya Bitter, Female Tiefling Wizard 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs


Ûggû Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Ûggû was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Revenge; and doesn't want to be a tailor and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family, Immigrant. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Ûggû Mitchell, Male Half-Orc Cleric 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp.


Social Check DCs

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