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NPC Generator

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Advanced [show]


Susannah Wentworth, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her black hair to look like a famous performer. Her fierce gray eyes like to dwell on things.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the north, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Bonds: Immigrant, Nature, Job. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Susannah Wentworth, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)11 (+0) 11 (+0)16 (+3)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Pennie Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly blonde, has prominent grey streaks. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, In love, Adventurer. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Pennie Greenleaf, Female Halfling Paladin 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. His long chestnut hair reaches down to his waist. His ears are large.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it; and to protect his home

Ideals: Gifted, Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Joser Wiseacre, Male Halfling Monk 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Laucian Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy yellow suit. His silver hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Laucian was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He's looking for his big break.

Flaws: Cynical. Bonds: Attractive, Family, Job, Adventurer. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Laucian Musumeci, Male Half-Elf Monk 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Skoth Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His auburn hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Poor, Guardian, Criminal record, Nature. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Skoth Marlee, Male Half-Orc Commoner 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1100 sp.


Social Check DCs

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