Lidda High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with white lining and desert motifs. She has a penchant for wearing a ring with an oversized opal on her left hand. She wears a colorful flower in her golden hair. Her eyes are a pleasant brown.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Insane. Bonds: Rich, Attractive, Guardian, Criminal record. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Dondon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He wears a white shirt with thin red vertical stripes and brown pants. His black hair is braided into rings. This blue eyed easterner is not easily forgotten.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His job bores him to no end. He has decided to make it more interesting.
History: He got into the Mason business at a young age. Cursed with a spirit at a very young age, Dondon has worked very hard to control his curse. He has drifted from career to career and currently works as a Mason.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Trym Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. With bright chestnut hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: Trym lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Jet (40 gp). 1 Banded mail.
Osah Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She has gleaming, smiling silver eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 6 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Insane. Bonds: Slave, Immigrant. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Gynk Roscoe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many grey ritualistic tattoos. She usually wears her white robe and has her mace always slung over her shoulder. Her golden hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Nature, Job. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 300 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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