Eberk Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses like a well dressed Dyer does. His red hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: This man loves dancing and to teach people dancing more than just about anything. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 gp.
Oriff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tattered old clothes. Her blonde hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Miner business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Miner. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Mormo Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green costume with the symbols of strength on his torso. He has moderate length purple hair. He has red eyes and a green hat with a brown feather.
Personality: Eccentric and domineering, Mormo will drive conversation. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Mormo was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and to pay off his debts
Ideals: Extrovert. Bonds: Attractive, Job, Debt. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Superior lock.
Amnon Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is thinning but still full. His silver eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Amnon lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Fighting, Athletic, Disciplined, Joker. Bonds: Attractive, Family. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 200 sp.
Warryn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his white robe. His red hair is singed and shortened. He has several tiny ruby earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.
Motivation: Regain custody of his daughter; and he has money and likes to spend it
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Eye agate (13 gp). Chrysoberyl (90 gp). Sard (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!