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Advanced [show]


Tatyan Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She dresses in green turtlenecks beneath a red coat with green slacks. Her green crest is thinning but still full. Her eyes, though not visible through her cowl, are gold.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot resist a sob story and will often dote over anyone who has one.

History: Tatyan was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Architect.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Tatyan Hashphronyxadyn, Female Dragonborn Fighter 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 14 (+2)20 (+5)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Eye agate (7 gp). Eye agate (7 gp). Brown-green garnet (70 gp). Sardonyx (50 gp).


Social Check DCs


Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his glaive ready. His crest is scarlet and very short. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Adept 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 290 gp.


Social Check DCs


Naamah Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered sai and tarnished greataxe as well. Her red hair is smooth and relatively long. She has a dull look in her white eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her job bores her to no end. She has decided to make it more interesting.

History: Gifted from a young age, Naamah studied abroad. Her druidic abilities were realized during a raid on her village. She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Naamah Kindness, Female Tiefling Adept 1
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Peridot (60 gp).


Social Check DCs


Wrenn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. His eyes are green and catlike.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Flaws: Ugly, Racist. Bonds: Enemies, Religious, Mentor. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Wrenn Pingun, Male Gnome Warlock 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 270 gp.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: Adrik was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Depressed, Addict, Disease. Bonds: Job. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Adrik Bigtoe, Male Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Deep green spinel (120 gp).


Social Check DCs

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