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NPC Generator

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Advanced [show]


Anselm Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" northern man, he is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Guardian. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Ariessus, Male Half-Elf Monk 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Art Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his yellow fur in a flapper bob. He has gleaming, smiling copper eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Detective profession.

History: Art was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Bonds: Attractive, Job, Poor, Adventurer, Criminal record. Occupation: Butcher

Voice: American accent

Attributes [hide]

Art Of Winter, Male Tabaxi Expert 2
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Spear Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of the sun god around her neck, and a glaive on her belt. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. Her eyes are amber and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Spear was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Spear's father didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Spear Shoe, Female Tabaxi Fighter 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp.


Social Check DCs


Olivia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large white jacket. She has moderate length blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When she was but 3 years old her parents immigrated from the south. Her childhood dream was to be a Brewer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Athletic, Disciplined, Optimist. Bonds: Attractive, Immigrant, Job. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Olivia High-hill, Female Halfling Rogue 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lezre Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman has a large black mantle and cape that has been intricately interwoven into her white robe. Her clothes are grease stained in places. Her white hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Further she is a bit of a stoner and is frequently out of it.

History: She was born blind and as such lacked many opportunities for work. Lezre abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends

Flaws: Addict, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Lezre Chester, Female Half-Orc Expert 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 150 pp.


Social Check DCs

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