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Advanced [show]


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his green crest up. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Zedaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Druid 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp.


Social Check DCs


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He is tall, broad shouldered and powerfully built. His auburn hair is long and unkept. This brown eyed easterner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Randal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Religious, Mentor. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Randal Hampton, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Chalcedony (80 gp). 3 Holy water.


Social Check DCs


Mary Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a yellow cloak and cross-gartered grey stockings. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She has a minor phobia of water and hates getting wet.

History: Mary was born with her father's beautiful face. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She feels threatened by others; and expand her business

Ideals: Logical. Flaws: Fearful. Bonds: Poor, Job, Attractive. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Mary Waite, Female Half-Elf Commoner 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rose (60 gp). Hematite (12 gp).


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Warryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Warryn Daergel, Male Gnome Ranger 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Drenna Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Drenna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Drenna's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Drenna Branson, Female Half-Orc Warlock 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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