Shivering On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel top hat and pastel clothes. She carries with her a set of sickles, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her gray fur is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born into a rich family. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety.
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Hematite (4 gp). Obsidian (4 gp). 1 Climber’s kit. 1 Superior lock. 1 Hourglass. 1 Superior lock.
Maiathah Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'4" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her silver hair well, parting it to the left. She has a dull look in her green eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.
Motivation: She has a crush on the local Banker; and to find somewhere to settle down
Ideals: Joker. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Avice Marston, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. She wears her silver hair up in a very large beehive style do. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of giants once and for all.
History: She was born in the east. She moved from fad to fad and when she turned 15 she discovered painting. She left for the east, certain she would find work there.
Motivation: Someone believes her a fraud; and a deep hatred of giants
Ideals: Athletic, Artistic. Bonds: Attractive, Religious, Enemies, Immigrant. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports tan clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Selfish, Racist. Bonds: Mentor, Adventurer. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp.
Senteq Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears blue trousers with tan and red striped suspenders. He wears various colorful collared shirts. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Senteq's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!