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Advanced [show]


Herleva Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She sports red long hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage

Ideals: Passionate, Entrepeneur. Bonds: Adventurer, Family, Job. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Herleva Suithrasas, Female Half-Elf Warrior 2
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 150 pp.


Social Check DCs


Eldeth Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to cover her moderate length silver hair. Her amber eyes peer out from beneath her deerstalker grey hat.

Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Eldeth hails from a village terrorized by illithids. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Enemies, Family. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Eldeth Rakankrak, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman typically wears grey cloth garments or leather armor, and sports empty pouches on her belt. She wears her auburn hair up. This green eyed southerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nurkara lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Bowyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable. Bonds: Enemies, Family, Adventurer, Slave. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Nurkara Steelfist, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp. Red spinel (70 gp).


Social Check DCs


Solomon Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His red hair is heavily combed to the right. This gray eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Carpenter.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Fearful. Bonds: Job, Immigrant, Mentor, Military. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Solomon Aloro, Male Half-Elf Expert 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lone Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. He keeps his white fur in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: To be a Mercenary again; and sabotage a competitor

Bonds: Nature, Immigrant, Military, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Lone Of Wine, Male Tabaxi Commoner 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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