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Advanced [show]


Artin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, typically a more casual-formal manner. Sporting a white mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants she idolized her mother. A gifted student she started as a Architect, but she got bored and became a Navigator. She inherited the family business which she has now maintained for 6 years.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Artin Strongheart, Female Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp.


Social Check DCs


Windy Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red fur down. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She inherited the family business which she has now maintained for 4 years.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she would like to get married and retire

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Windy Mist, Female Tabaxi Bard 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 150 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a brown and blue robe with the hood down. He is an epitome of beauty. He has styled his blonde hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of southern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Opinionated. Bonds: Attractive, Immigrant, Military. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Orsik Frostbeard, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Vonbin Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born several months after his father was called into army service. In his 13th year, his parents were killed by a dire rats raid, leaving Vonbin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Vonbin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Military. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Vonbin Steelfist, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 80 gp.


Social Check DCs


Silent On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her brown fur. Her eyes are blue and catlike.

Personality: She dislikes all the random violence that takes place in the east. She takes great joy in being the best Miller in town.

History: Born to a pair of adventurers, Silent grew up listening to her mother's many stories. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry her sister to traveling adventurers; and she wants to meet her childhood hero

Ideals: Pacifist. Flaws: Secretive. Bonds: Attractive, Job, Adventurer, Family. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Silent On the Water, Female Tabaxi Druid 1
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. 1 Hourglass.


Social Check DCs

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