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Advanced [show]


Curran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Military. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Curran Greenbottle, Male Halfling Druid 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Verna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. Her white hair is knotted and matted. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Sailor, who enjoyed hunting, Verna was taken on many hunting expeditions. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Verna Swiftwhistle, Female Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)18 (+4) 9 (-1)10 (+0)
Skills Insight +1, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Giant, Sylvan, Infernal, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Silver ewer (80 gp).


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Fortune-teller job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker, Logical. Bonds: Attractive, Slave, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Gimurt Ironfist, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Silent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Bowyer. His black fur is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He comes from a rich southern family. A gifted student he started as a Butcher, but he got bored and became a Bowyer. He inherited the family business which he has now maintained for 13 years.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Antagonistic, Shy. Bonds: Job, Rich. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Silent Shoe, Male Tabaxi Rogue 4
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 2 Smokesticks.


Social Check DCs


Cloud Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Stableman uniform. His brown fur is singed and shortened. His amber eyes peer out from beneath his feathered pastel hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Cloud Of Claws, Male Tabaxi Wizard 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Antitoxin. 1 Antitoxin. 3 Smokesticks.


Social Check DCs

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