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Advanced [show]


Jarsali Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jarsali took refuge in the large cave and found the beat up longsword and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She loathes her own lifestyle; and she seems to be bored by most things

Flaws: Ugly, Cynical, Mundane, Depressed. Bonds: Has a crush, Nature. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Jarsali Siannodel, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Ishte Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin brown vertical stripes and red pants. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a card on it. Her long silver hair is drawn into a two foot long braid. Her white eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved out west to avoid the crime she committed. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Nature, Adventurer. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ishte Poetry, Female Tiefling Warlock 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Millicent Pickering, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. She has moderate length silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Insane, Antagonistic. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Millicent Pickering, Female Human Expert 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Reynard Wharton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His black hair is still thick. His face is scarred and worn.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Reynard Wharton, Male Human Fighter 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Amber (120 gp).


Social Check DCs


Morana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has dyed her greying brown hair a little too much giving a sharp brown color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She loves telling others what to do and how they should feel about things. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich western family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Spy job and began her own company from there.

Motivation: She is unsatisfied with her job; and she seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Morana Bloodkith, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 220 gp.


Social Check DCs

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