Synthrin Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of the sun god around her neck, and a kukri on her belt. Her blue crest is lengthy and is close to two feet long. She has gold eyes and a green hat with a brown feather.
Personality: She dislikes all the random violence that takes place in the west. She uses divination through singing.
History: Synthrin lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Fighting, Pacifist, Gifted. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Melissa Marlee, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She is bristling with hidden weapons, mostly axes and bastard swords. She has styled her silver hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. A true patriot, Melissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Flaws: Insane. Bonds: Rich, Criminal record, Enemies, Military. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. Amethyst (100 gp).
Ellyjoybell Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue feathered hat and blue clothes, and sports empty pouches on her belt. Her head has been shaved. She has gleaming, smiling amber eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Has a crush. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.
Nim Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his flail. Beneath his clothing is a huge mess of scar tissue. He has a red handlebar mustache and slicked back red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Nim and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Attractive. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Red garnet (90 gp). Obsidian (10 gp). Amethyst (90 gp).
Ilanis Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a worn and beaten armor. She wears her black hair down. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 sp. Tourmaline (130 gp).
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