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Advanced [show]


Verna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with red colored cloaks and clothing. She is muscular with a powerful set of arms. Her feathered hat is riddled with cuts and holes. Her thin eyebrows rest above her beady blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Carter business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult.

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Verna Brightmoon, Female Halfling Adept 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Rose Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy red dress, and carries kukris. Her white hair is well kept. Her violet eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Rose was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Rose's father didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Gifted, Justice. Flaws: Terse, Antagonistic. Bonds: Attractive. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Rose Greenbottle, Female Halfling Expert 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)9 (-1) 17 (+3)16 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Blue quartz (9 gp).


Social Check DCs


Flask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. He sports a flattop fur cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Flask Paws, Male Tabaxi Warlock 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Amethyst (90 gp). Amber (90 gp). 1 Darkwood Buckler.


Social Check DCs


Aramil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Artistic. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Aramil Tiltathana, Male Elf Expert 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Backpack.


Social Check DCs


Arara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman prefers to wear tan pants and tee shirts. Her red hair, when down, is lengthy. Her violet eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a forest tribe. Arara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Retire the richest woman in the east; and she's looking for her big break

Ideals: Disciplined, Opinionated, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Arara Ilphelkiir, Female Elf Adept 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs

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