Ur-Dag Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Bonds: Slave, Rich. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 3 Antitoxin.
Abalaba Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple blue robe with green stripes complete with hood. Her hair is always cut to a buzz. She is baby faced.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.
History: Born in the east to a Sailor, Abalaba learned a great deal about her father's area of expertise. After coming to the age of reason, Abalaba took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (100 gp).
Eggren Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. She has done her best to style her black crest to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them
History: The child of a Actor, who enjoyed hunting, Eggren was taken on many hunting expeditions. Eggren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: Tabaxi compassion; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Nature, Rich. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (200 gp). Rock crystal (30 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). 1 Minor magic item.
Richard Tatum, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. His small hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When Richard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Moon Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She has moderate length yellow fur. Her eyes are likewise amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently she has begun working with bootleggers and crooks.
Motivation: To prove her worth to the world; and seeks redemption
Ideals: Gifted, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
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