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Advanced [show]


Chenna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is bristling with hidden weapons, mostly glaives and lances. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are amber and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Chenna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chenna. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Fearful. Bonds: Criminal record, Religious. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Chenna Brightmoon, Female Halfling Bard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Purah Trust, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a fancy black dress. She sports a flattop hair cut. Her silver eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Purah took refuge in the large cave and found the beat up kukri and armor she uses now. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She's repulsed by the PC; and she is content

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Purah Trust, Female Tiefling Aristocrat 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. Jet (70 gp).


Social Check DCs


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is heavily combed to the right. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.

History: Gillyd was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Masseuse.

Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Bonds: Poor, Attractive, Guardian, Job. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Gillyd Caebrek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Avice Milton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her long brown hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west, but her parents moved at a very young age to the east. Avice was born on a far western island where she grew up under the tutelage of her mother, an expert Glassblower. She inherited the family business which she has now maintained for 13 years.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Avice Milton, Female Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. A roughly beaten golden orb (170 gp).


Social Check DCs


Malquis Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tan painted combat armor at almost all times. She wears a Stetson hat to cover her moderate length brown hair. This violet eyed westerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly, Impulsive. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Malquis Wasanthi, Female Elf Commoner 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs

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