Qemuel Open, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His black hair is kept up in a ponytail inside a broad hat. His eyes are likewise silver.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: He was born in a small forest village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: Just what you see.
Peter Camden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a tight fitting grey shirt and pants. His hair is black and curly. His eyes are green.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Bharash Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sai on his belt. He has a slight overbite and is overall scrawny. His crest is bronze and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Ridaro Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her hair is auburn and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Stableman uniform. His chestnut hair is still thick. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a desert tribe. When Stannor reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Flaws: Insomniac. Bonds: Job, Nature, Adventurer, Military. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Musical instrument.
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