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Advanced [show]


Jade On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She wears light armors faded through time and improper care. Her fur is brown and curly. Her yellow eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bounty Hunter mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Terse, Disease, Insomniac. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Jade On the Water, Female Tabaxi Adept 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. Azurite (9 gp). Red-brown spinel (160 gp). Chalcedony (70 gp). 1 Bullseye lantern.


Social Check DCs


Meriele Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dilettante, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her brown hair is lengthy and is close to two feet long. She has several tiny opal earrings on each ear.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Dilettante, and she later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Rich, Job, Family. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Meriele Cithreth, Female Elf Monk 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Hamil Fastfoot, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. 3 Tanglefoot bags.


Social Check DCs


Rose Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She has slicked back auburn hair. Her eyes are violet.

Personality: Rose wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with painting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Rose Warmwater, Female Halfling Monk 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Smoky quartz (30 gp).


Social Check DCs


Alice Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fancy yellow dress. Her golden hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Alice was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered music. She has since lost track of the people in her past.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Alice Beitz, Female Half-Elf Bard 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 20 gp. Banded agate (4 gp). 1 Banded mail.


Social Check DCs

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