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NPC Generator

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Advanced [show]


Grigi Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, black cloak. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut short with large spiked bangs in the front. She has several tiny opal earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is afraid of women and trembles around them

History: When she was but 8 years old her parents immigrated from the west. A gifted student she started as a Shepherd, but she got bored and became a Barkeep. She then took over the family business and is one of the better Barkeep for hire.

Motivation: She is greedy; and further expansion of business

Flaws: Depressed, Shy. Bonds: Slave, Rich, Immigrant, Job. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Grigi Yardley, Female Half-Orc Rogue 2
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Windy Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear ponchos typically of a light pastel in addition to tight pants. Her gray fur is long and unkept. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Windy took refuge in the large cave and found the beat up dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Ugly, Addict, Racist, Shy. Bonds: Nature, Slave. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Windy Mirror, Female Tabaxi Druid 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp. 1 Banded mail.


Social Check DCs


Jelenneth Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a worn and beaten armor. She wears a wide-brimmed hat to cover her moderate length black hair. Her hazel eyes peer out from beneath her wide-brimmed yellow hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Jelenneth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Jelenneth reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is terrified, and will act out of fear; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Slave, Criminal record. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Jelenneth Ariessus, Female Half-Elf Warlock 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1700 sp.


Social Check DCs


Aldous Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His long silver hair reaches down to his waist. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Secretive, Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Aldous Thorton, Male Half-Elf Ranger 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Theren Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Junk Dealer business at a young age. He was an apprentice working in his father's forge. He struck the Junk Dealer job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Job. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Theren Amakiir, Male Elf Warlock 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 17 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 4000 cp.


Social Check DCs

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