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Advanced [show]


Ashgarn Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears black trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. He has white hair. His blue eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Military, Nature. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Ashgarn Carlisle, Male Half-Orc Warlock 1
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)7 (-2) 10 (+0)6 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Vistra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, brown cloak. Her hair is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 7 years old her parents immigrated from the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: To pay off her debts; and many drow want her driven away

Ideals: Joker. Bonds: Enemies, Immigrant, Family, Debt. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Vistra Aranore, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her gray fur is still thick. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Flask grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She left for the west, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Passionate, Logical. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Flask Of Shadows, Female Tabaxi Monk 3
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Igden Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan shirt with thin grey vertical stripes and violet pants. His chestnut hair is lengthy and is close to two feet long. His eyes are hazel.

Personality: Calm and collected, he is a well trained Animal Trainer. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Flaws: Shy. Bonds: Poor, Job, Religious, Family. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Igden Horcusporcus, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Balam Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Gardener, Balam learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Gardener soon after.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and expand his business

Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Balam Sanctuary, Male Tiefling Aristocrat 2
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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