Anakis Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears green cloth garments or leather armor. She has done her best to style her dark red hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Anakis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Lance Norton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Rich, Slave. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. A miniature golden chest with tiny emeralds lining the top (180 gp).
Lilith Love, Female Tiefling [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep black leather and dull white iron scale mail, and sports empty pouches on her belt. She wears a Stetson hat to cover her moderate length silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Lilith is depressed about a lot of things. She tends to be a nihilist. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by orcs. Lilith was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and her religion dominates her actions
Ideals: Pacifist. Flaws: Insomniac, Depressed. Bonds: Religious, Enemies. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Masterwork Artisan’s tools.
Blossom Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a white tunic with brown highlights, and long green pants that bunch up around her shoes. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Blossom grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has passion for adventuring and risk; and to share knowledge with the world
Ideals: Professionalism, Entrepeneur, Logical. Flaws: Shy. Bonds: Adventurer. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Dadalan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He carries with him a set of crossbows on his belt, each one with a emerald on the hilt. His red crest is lengthy and is close to two feet long. His red eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dadalan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Antagonistic, PTSD. Bonds: Religious, Debt. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Rose (60 gp).
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