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Advanced [show]


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sold as a small child to a wizard, Caramip was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor, Family. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Caramip Fabblestabble, Female Gnome Fighter 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 1 Good lock.


Social Check DCs


Yvonne Harrington, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her white hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is a ruthless business woman, a trait she acquired from her father.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has a crush on the local Banker; and wants a kiss

Ideals: Artistic, Entrepeneur. Bonds: Military, Rich, Has a crush. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Yvonne Harrington, Female Human Aristocrat 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Amethyst (60 gp).


Social Check DCs


John Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He has wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. John's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Actor

Voice: Irish accent

Attributes [hide]

John Ridley, Male Human Cleric 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Unvera Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has done her best to style her blonde hair to look like a famous performer. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Stylist. She is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Unvera studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Unvera Waggletop, Female Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (1000 gp). 3 Alchemist’s fire. 2 Holy water. 3 Alchemist’s fire.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting red shirt and pants. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. His eyes are violet.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Immigrant, Job, Adventurer, Nature. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Tod Shadowquick, Male Halfling Druid 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. White pearl (160 gp).


Social Check DCs

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