Sorath Passion, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying dark red hair a little too much giving a sharp dark red color. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born into a rich family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Rich, Religious. Occupation: Performer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1100 sp. 3 Alchemist’s fire.
Drusilia Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tan collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her hair is red and very short. Her eyes are hazel and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. Drusilia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Drusilia decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She doesn't get along with people that don't share her tastes; and she is a bit of a kleptomaniac
Ideals: Entrepeneur, Impeccable. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Frouse Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a tan scarf. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. He wears a deerstalker hat to cover his moderate length auburn hair. His amber eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Mentor, Poor. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Art In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Art has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic, Joker, Logical. Flaws: Insane, Disease. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork studded leather.
Nella Law, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a simple black robe with brown stripes complete with hood. Her hair is long and blonde with streaks of brown, and is pulled back with small black clips. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Ruler soon after.
Motivation: She has money and likes to spend it; and she wants to get laid
Bonds: Attractive, Job, Has a crush, Adventurer, Rich. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
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