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Advanced [show]


Carrie Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Carrie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Carrie. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane, Shy. Bonds: Criminal record. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Carrie Ostoroth, Male Elf Rogue 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 5 Acid flasks.


Social Check DCs


Tenena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and green skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She carries a battered monstrous two handed axe and tarnished longsword as well. She has a very tight haircut. She has amber eyes and a tan hat with a green feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: Tenena was born in the south. At a young age she loved to build and create. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: Wants her loneliness to end; and to reunite with her old friends

Ideals: Fighting, Philantrophist, Persistence. Bonds: Adventurer, Has a crush. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Tenena Lingenhall, Female Gnome Monk 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 12 (+1)8 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Giselle Ryley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'7" and is wearing the road beaten gear of a warrior. Her left hand appears badly burned and disfigured. Her long blonde hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of orcs once and for all.

History: Born in a small village she learned the ways of the warrior from her mother. While studying, she fell in love. They married and had a daughter. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, In love. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Giselle Ryley, Female Human Druid 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 120 gp.


Social Check DCs


Tomi Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His long red hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Tomi embodies much of what other species detest in the Halflings. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He worked as a nervous Server and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Sailor again; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Impulsive. Bonds: Military, Job, Slave. Occupation: Server

Voice: French accent

Attributes [hide]

Tomi Whispermouse, Male Halfling Warlock 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His silver crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Mozikth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Military, Rich. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Mozikth Umbyrphrael, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Large well-done wool tapestry (300 gp). 1 Darkwood Shield.


Social Check DCs

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