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Advanced [show]


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, white shirt, and pastel tie. His blue crest is braided into rings. His half smiles and red eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Impeccable, Artistic. Bonds: Attractive, Religious, Adventurer. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Rurik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is typically in his Interpreter uniform. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born in a small island village. He worked as a nervous Interpreter and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: PTSD. Bonds: Job, Guardian, Adventurer, Nature. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Rurik Caebrek, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Eridred Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'3" and wears baggy brown pantaloons and a blue scarf. Her tied-back hair is white. She has a dull look in her amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a great chef.

History: Born in the east to a Gardener, Eridred learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Gardener for hire.

Motivation: She feels threatened by others; and expand her business

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Eridred Battlehammer, Female Dwarf Bard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Zircon (30 gp).


Social Check DCs


Ahrim Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered morningstar and tarnished warhammer as well. His hair is red and very short. His gold eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. Ahrim was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Actor. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Justice. Bonds: Rich, Adventurer, Immigrant. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Ahrim Bright, Male Tiefling Paladin 3
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 16 (+3)16 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Solid gold idol (200 gp). Carved bone or ivory statuette (100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Fonkin Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has the majority of his body covered in plate. His brown hair is unkempt and raggedy. He has gleaming, smiling amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fonkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Fonkin Nackle, Male Gnome Barbarian 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp.


Social Check DCs

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