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NPC Generator

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Advanced [show]


Chenna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. She carries with her a set of pickaxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is cut jaggedly and amateurishly. This blue eyed easterner is not easily forgotten.

Personality: Chenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Chenna's homeland. Chenna decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Chenna Greenbottle, Female Halfling Expert 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Mary Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who sports yellow clothing, slightly heavier than average wear, she is not a threatening figure. She has shaved her head bald. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Locksmith for hire.

Motivation: She uses money and sex appeal to get what she needs; and she'd like to take her coworkers down a peg

Ideals: Passionate. Flaws: Mundane. Bonds: Rich, Job, Attractive. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Mary Casilltenirra, Female Half-Elf Rogue 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright grey suits and hats. Beneath his clothing is a huge mess of scar tissue. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Farmer, Alberich learned a great deal about his mother's area of expertise. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and a strong sense of loyalty to gnomish people

Ideals: Justice. Flaws: Shy, Racist. Bonds: Slave, Job, Adventurer. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alberich Durthane, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Abyssal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


Cressel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Cressel Sly, Male Tiefling Monk 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 12 (+1)20 (+5)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp. A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Hadarai Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Cook uniform. He wears his golden hair up in a very large beehive style do. He has gleaming, smiling brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Athletic, Passionate. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Cook

Voice: Whispers

Attributes [hide]

Hadarai Amastacia, Male Elf Sorcerer 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Medicine +5, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 50 gp. Malachite (6 gp). Red spinel (150 gp). Deep green spinel (150 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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