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NPC Generator

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Advanced [show]


Seebo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue coat over a pastel low-cut shirt, and a top hat upon his head. He wears his black hair up. His hazel eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Cook, but he was a colossal failure. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and to protect his home

Ideals: Joker. Flaws: Mundane. Bonds: Rich, Job, Guardian. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Seebo Garrick, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Az-Bror Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with blue pants, and carries pickaxes. His hair is white and very short. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Az-Bror is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Miner, Az-Bror learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a dire rats raid, leaving Az-Bror alone in the world. After a stint in an orphanage, he was adopted. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Az-Bror Shelly, Male Half-Orc Rogue 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Auran, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Vonbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Armorer. His hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes are brown and catlike.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a wizard, Vonbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Criminal record, Mentor. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Vonbin Rakankrak, Male Dwarf Adept 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 15 (+2)8 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Hobart Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long chestnut hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Hobart does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now mingles about in high society.

Motivation: He is greedy; and a strong sense of loyalty to gnomish people

Ideals: Joker. Flaws: Depressed, Racist. Bonds: Military, Rich. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Hobart Glenfellow, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Rurik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rurik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Fighting, Athletic, Justice. Bonds: Rich. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Rurik Battlehammer, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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