Megren Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. She keeps her red crest in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She invites people to come help in her community garden.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: Gnomish compassion; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Military. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Serpent In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of bows on her belt, each one with a opal on the hilt. She has done her best to style her black fur to look like a famous performer. Her yellow eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.
Motivation: Marry her sister to traveling adventurers; and she's looking for her big break
Ideals: Fighting. Flaws: Cynical. Bonds: Religious, Nature, Adventurer, Family. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Deep blue spinel (1200 gp). 1 Half-Plate.
Lance Prescott, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His white hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he would like to get married and retire
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Has a crush, Rich. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 140 gp.
Maegan High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her red hair is singed and shortened. Her amber eyes peer out from beneath her Stetson red hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is content; and to clean up the streets
Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor, Guardian. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Amethyst (70 gp). 1 Banded mail.
Adrik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrik. He has drifted from career to career and currently works as a Stylist.
Motivation: A rival would like him out of the picture; and to be a beggar again
Ideals: Justice. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Stylist
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!