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Advanced [show]


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He dislikes all the random violence that takes place in the east. He takes great joy in being the best Map Maker in town.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Pacifist. Bonds: Job, Poor, Adventurer. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Richard Bradly, Male Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Fenriz Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His chestnut hair is kept up in a ponytail inside a broad hat. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Mentor, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Fenriz Debauchery, Male Tiefling Barbarian 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. 1 Holy water.


Social Check DCs


Tomph Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. She has wavy golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tomph was born the youngest of three triplets. Tomph abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease, Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Tomph Mori, Female Half-Orc Rogue 2
Medium (4'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 250 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Carrie Raethran, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple tan robe with grey stripes complete with hood. He is muscular with a powerful set of arms. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small island village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He has money and likes to spend it; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Ugly, Shy, PTSD. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Carrie Raethran, Male Elf Druid 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Beiro Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His brown hair is cut short. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Beiro embodies much of what other species detest in the Elves. He also is a firm believer in the manly ideal.

History: He was born in the east, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Beiro Teinithra, Male Elf Paladin 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs

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