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Advanced [show]


Rhogar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. He keeps his long brass crest kept up in a rat tail. His eyes, though not visible through his cowl, are red.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rhogar took refuge in the large cave and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Rhogar Ghaallixirn, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Harbek Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His black hair is lengthy. His ears are large.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Courier like his father before him.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Religious, Rich. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Harbek Torevir, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Delebean Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Beggar in town.

History: A powerful slaver made him what he is. He was an apprentice working in his mother's forge. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Insane. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Delebean Munggen, Male Gnome Warrior 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Everburning torch.


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears dark leathers with embroidery. She keeps her long orange fur kept up in a rat tail. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal painting training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical, Artistic. Bonds: Slave. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Windy Grass, Female Tabaxi Rogue 4
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 24000 sp. Violet garnet (1100 gp). Tiger eye turquoise (16 gp). Alexandrite (1100 gp). Star ruby (600 gp). 1 Minor magic item.


Social Check DCs


Skirt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely brown suit with green socks and a vest with buckled shoes, and a wedding ring on his right hand. His fur is yellow and very short. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Server again; and wants to raise his children well

Flaws: Impulsive. Bonds: In love, Job, Rich, Family. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Skirt Timber, Male Tabaxi Wizard 4
Medium (5'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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