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NPC Generator

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Advanced [show]


Paggen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, and he perpetually has his bow ready. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Paggen Beren, Male Gnome Commoner 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Uthemar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Mason. He is tall, broad shouldered and powerfully built. His white hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Uthemar Ethanasath, Male Elf Aristocrat 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Barendd Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Barendd's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive, Antagonistic. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Barendd Silveraxe, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'1". She is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a warhammer. She wears her orange fur up. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found; and money/treasure

Ideals: Philantrophist. Bonds: Rich, Guardian, Nature, Job, Family. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Quick Of Wine, Female Tabaxi Bard 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Reeza Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her hair, while still mostly blonde, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Reeza was born with her mother's beautiful face. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Optimist. Bonds: Rich, Attractive, Immigrant, Slave. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Reeza Cotton, Female Half-Orc Aristocrat 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp. Tourmaline (160 gp). Violet garnet (500 gp). Jade (160 gp).


Social Check DCs

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