Pelt Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her orange fur is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a pair of adventurers, Pelt grew up listening to her father's many stories. Her childhood dream was to be a Fisher, but she was a colossal failure. She inherited the family business which she has now maintained for 6 years.
Motivation: Meet up once more with her childhood friend.
Flaws: Insane, Shy. Bonds: Rich, Job, Adventurer. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Osco Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. His red crest has been sun bleached extensively. His eyes are likewise gold.
Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.
History: Kaladan was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Professionalism. Flaws: Insane, Mundane, Racist. Bonds: Job. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 220 gp.
River Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears pastel painted combat armor at almost all times. His brown fur is heavily combed to the left. His eyes are a pleasant hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after River was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. River's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Military. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Old masterpiece painting (400 gp). 1 Backpack. 1 Magnifying glass. 1 Superior lock. 1 Masterwork Artisan’s tools.
Nim Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and is wearing a perfectly clean shirt and pair of pants. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: A powerful necromancer made him what he is. He worked as a nervous Banker and found it very stressful. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
