Nuraval Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a long auburn beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's in love
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. Golden pearl (130 gp).
Cimer Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears green cloth garments or leather armor. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted psionic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Persistence, Gifted. Flaws: PTSD. Bonds: Military. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Kilvar Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports brown clothing, slightly heavier than average wear. He wears a feathered hat to cover his moderate length chestnut hair. This green eyed easterner is not easily forgotten.
Personality: Kilvar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Masseuse in town.
History: Born in the east to a Masseuse, Kilvar learned a great deal about his father's area of expertise. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: He seems to be bored by most things; and to reunite with his absent father
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Job, Family. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Peren Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. He has blue eyes and a blue hat with a tan feather.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Slave Trader, who enjoyed hunting, Peren was taken on many hunting expeditions. Peren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Guardian, Nature, Adventurer, Job. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Valanthe Selevarun, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a blue and pastel handkerchief worn on her right side. Her black hair is heavily combed to the right. She wears large thick round spectacles.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born on a small isolated farm. Valanthe was born on a far southern forest where she grew up under the tutelage of her mother, an expert Spice Merchant. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Immigrant, Attractive, Nature, Has a crush, Criminal record. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
