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Advanced [show]


Greethen Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white crest. He usually wears his black robe and has his crossbow always slung over his shoulder. He has a hunchback. He keeps his long white crest kept up in a rat tail. His gold eyes have a joyful gleam in them most of the time.

Personality: Greethen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful, Disease. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Greethen Hshhsstoroth, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Ûggû Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, white, dusty cloak. His hair is golden and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ûggû took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To be a Knight again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Immigrant, Job. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Ûggû Weld, Male Half-Orc Commoner 2
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: 1000 cp. 1 Disguise kit.


Social Check DCs


Cloak Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. His cinnamon fur is still thick. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Cloak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. One day when Cloak was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Cloak was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a weaver and was forced into it by his family

Ideals: Impeccable. Flaws: Mundane, PTSD. Bonds: Immigrant, Family. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Cloak Paws, Male Tabaxi Monk 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)8 (-1) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Purah Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel, and sports empty pouches on her belt. She has styled her chestnut hair well, parting it to the left. She has a dull look in her gold eyes.

Personality: Her tongue was cut out and she uses sign language. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Purah was born the youngest of three triplets. Cursed with unlife at a very young age, Purah has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Disease, Fearful. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Purah Sanctuary, Female Tiefling Warlock 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 17 (+3)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 230 gp.


Social Check DCs


Seraphina Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. Her golden hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: Seraphina wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She invites people to come help in her community garden.

History: Born in the south her family was never financially stable. Seraphina was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: Half-Orc compassion; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Poor, Religious, Family. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Seraphina Greenbottle, Female Halfling Fighter 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Eye agate (15 gp).


Social Check DCs

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