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Advanced [show]


Aldous Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His white hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and doesn't want to be a ploughman and was forced into it by his family

Flaws: Ugly, Depressed. Bonds: Family, Poor. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Aldous Caerdonel, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. He tend to wears goggles to shield his eyes.

Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Tailor, Glim learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Tailor job and began his own company from there.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Extrovert, Logical. Flaws: Secretive. Bonds: Job, Rich. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Glim Murnig, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 27000 sp. Star rose quartz (20 gp). Moonstone (20 gp). Pink pearl (130 gp).


Social Check DCs


Solomon Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a worn and beaten armor. His hair is silver and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of specialists.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Secretive, Impulsive. Bonds: Military, Rich, Enemies. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Solomon Denholm, Male Human Rogue 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Red spinel (60 gp). 1 Banded mail.


Social Check DCs


Jarana Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and wears skinny pants and wears a grey and tan robe with the hood down. Her right hand appears badly burned and disfigured. Her blonde hair is heavily combed to the right. Her eyes are blue and she is always smoking a pipe.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of brigands once and for all.

History: Jarana was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Jarana Silverstone, Female Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Rose (70 gp). Deep blue spinel (200 gp). Hematite (5 gp).


Social Check DCs


Tordrid Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears brown painted combat armor at almost all times. Her brown hair is still thick. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Tordrid lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to work out more often; and retire the richest woman in the south

Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Tordrid Graybeard, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp. Sard (50 gp). Aquamarine (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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