Susannah Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her halberd ready. Her silver hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Joker. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 35000 sp. Smoky quartz (50 gp). Jade (70 gp). Malachite (8 gp). 1 Minor magic item.
Ovak Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has done her best to style her silver hair to look like a famous performer. She wears large thick round spectacles.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She works hard and plays hard.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Tailor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She feels the way she acts is they only way to get by in the world; and a rival would like her out of the picture
Ideals: Gifted, Impeccable. Flaws: Hedonist. Bonds: Criminal record, Family. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nissa Daergel, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears blue painted combat armor at almost all times. Her black hair is singed and shortened. She wears an eyepatch.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the west. Nissa was born on a far western forest where she grew up under the tutelage of her mother, an expert Masseuse. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Boddynock Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man dresses in blue turtlenecks beneath a yellow coat with black slacks. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Boddynock hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Boddynock alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and many dire rats want him driven away
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Eberk Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey costume with the symbols of the sun god on his torso. His hair is short and golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Eberk took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He wants revenge against giants.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Mentor. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
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