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NPC Generator

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Advanced [show]


Audhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses like a well dressed Cartwright does. With wild red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Confrontational and typically high on some drug or another. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Guard, but she got bored and became a Cartwright. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Ugly, Addict, Disease. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Audhild Bigtoe, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. Chrysoberyl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Simon Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a moderate pudge and is not very fit. He has a long blonde beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Stafford, Male Human Paladin 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: Orryn was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. Recently the stress of being a Architect has made it difficult for him to sleep.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Job, Family. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Orryn Raulnor, Male Gnome Monk 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Citrine (30 gp). Moonstone (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mijira Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her green crest is kept up in a ponytail inside a deerstalker hat. She has gleaming, smiling gold eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to her current location. Recently she has begun working with bootleggers and crooks.

Motivation: She wants to meet her childhood hero.

Flaws: Insomniac. Bonds: Rich, Adventurer, Criminal record, Immigrant. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Mijira Fharngnarthnost, Female Dragonborn Wizard 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. Amethyst (140 gp). 1 Banded mail.


Social Check DCs


Hugh Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his crossbow. His golden hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bowyer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Terse, Disease. Bonds: Religious. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Milton, Male Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 800 sp. Brown-green garnet (60 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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